Steamapi — Writeminidump [portable]

When generating minidumps, memory containing user data (passwords, chat logs, personal information) may be inadvertently included. Because SteamAPI_WriteMiniDump captures a snapshot of the process memory, developers should be aware of what data resides in the heap at the time of the crash.

While developers can call it manually, Steam often uses it via a registered custom exception handler that intercepts unhandled exceptions, writes the dump to a temporary folder, and uploads it via the HTTP API. Developer Insights: Developers access these reports through the Steamworks Partner site Reports > Crash Reports . They use tools like Visual Studio to debug the issues. Key Components of a Report The "interesting" part of a minidump typically includes: Exception Information: SteamAPI WriteMiniDump

Pass your internal version number into uBuildID . This ensures that when you view the crash on the Steamworks website, you know exactly which build triggered it without cross-referencing SVN/Git logs. This ensures that when you view the crash

A mini-dump file is a compact representation of a process's memory state at a specific point in time. It contains information about the process's: When generating minidumps

The WriteMiniDump function is a part of the Steam API's ISteamUtils interface. Its primary purpose is to generate a mini-dump file for a specified process.