, it usually refers to developers fixing the specific physics bugs or part-clipping glitches that made them work. What is a "Nuke" in SFS? Unlike a real nuclear weapon, an SFS nuke typically uses "Buggy Wheel Physics."
You can often find download links for specific military-style builds in the descriptions of these community showcases: Fighter Jet Blueprints (No DLC) Military/Destructive Satellite Designs Advanced "Insane" Viewer Submissions , or do you want to learn how to sfs nuke blueprint patched
Honest take: It was game-breaking, but it was fun . Guess we're back to building massive, realistic rockets for the outer planets. 😠, it usually refers to developers fixing the
: Patches may enforce stricter collision checks, preventing the massive part-stacking required for these designs. File Format Changes : Changes to how Guess we're back to building massive, realistic rockets
: Players would pack dozens of tiny wheels or separators into a single fuel tank. When "detonated" (staged), the sudden release of built-up physics pressure caused these parts to expand at extreme speeds, shredding nearby structures.
The devs finally addressed the "Part Clipping/Resource Duplication" exploit.
"Fixed an exploit allowing infinite thrust through part clipping and adjusted fuel flow validation for blueprints."