Put together, “Resister Ryuugames” suggests an anti-establishment, dragon-hearted game aesthetic — games made by and for people who value craft, subculture references, retro tech, and narrative grit.
Interestingly, Resister was originally a mod for an older tactical RPG engine before being rebuilt from scratch. Ryu has stated in interviews (translated from Japanese forums) that the game was inspired by his frustration with modern games being "too forgiving." He wanted to create a game where the player feels genuine anxiety before every encounter.
At its core, Resister is a dystopian tactical RPG. The title is a clever double entendre: the player’s party acts as a resistance movement against an overwhelming authoritarian regime, while the gameplay mechanics force the player to "resist" the urge to use traditional JRPG tactics.