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Anno 1503 City Layout Jun 2026

The circulatory system that unites the residential core and industrial periphery is the , which in Anno 1503 is deceptively simple but critically important. The game features two primary modes of overland transport: the humble cart and the paved road. Carts emerge from warehouses and markets to fetch or deliver goods. The speed of a cart is determined by the road type—paved roads are significantly faster than dirt paths. Consequently, a successful city layout minimizes the distance between points of production and consumption by building direct, paved thoroughfares. A common advanced technique is the "warehouse boulevard": a paved road lined with warehouses leading from the docks (where raw materials from other islands arrive) to the industrial district, and another from the industrial district to the residential markets. This creates a high-speed logistics spine. Moreover, because Anno 1503 does not have a "supply radius" for warehouses (carts travel to any warehouse on the same island), the player must be careful not to create excessively long chains, as cart travel time becomes the primary bottleneck for production efficiency.

Every 12 tiles, place a 2-tile-wide gap (a road with a well in the middle). Fire cannot jump 2 tiles. anno 1503 city layout

Goods flow inward (from fields -> industry -> market), while the wealthy citizens stay safe and clean in the center. The circulatory system that unites the residential core

| Row | Layout (Left to Right) | | :--- | :--- | | 1 | Road | House | House | House | House | House | Road | | 2 | House | Garden | Well | Well | Garden | House | House | | 3 | House | Well | Road | Road | Well | House | House | | 4 | House | Well | Road | Road | Well | House | House | | 5 | House | Garden | Well | Well | Garden | House | House | | 6 | Road | House | House | House | House | House | Road | The speed of a cart is determined by