Fantasy Grounds Ii V2012 Extras Rh Install [verified] Review
| Feature | Fantasy Grounds II (v2012) | Fantasy Grounds Unity (Modern) | | :--- | :--- | :--- | | | 2D, limited dynamic lighting | 2.5D, advanced LoS, image scaling | | Networking | Direct IP / Port Forwarding | Cloud hosting + Direct IP | | Content | Manual entry only | Massive DLC Store (Official Modules) | | Automation | Basic scripts | Advanced scripting, extensions | | Support | None (Discontinued) | Active development & Discord support |
: When you start Fantasy Grounds and select "Create Campaign" or "Load Campaign," these will appear in the Extensions checklist on the right side of the screen. 2. Modules (.mod) fantasy grounds ii v2012 extras rh install
Fantasy Grounds II stores user content separately from the program files. You must place the "Extras" into the correct data directory based on your OS: Windows 10/11/7: C:\Users\[Account name]\AppData\Roaming\Fantasy Grounds II Windows Vista: C:\Users\[Account name]\AppData\Roaming\Fantasy Grounds II Windows XP: | Feature | Fantasy Grounds II (v2012) |
For modern installations, refer to the official Fantasy Grounds Forums or the current Wiki . You must place the "Extras" into the correct
Once the files are in place, you must enable them within the software:
C:\Users\[Account name]\AppData\Roaming\Fantasy Grounds II .