2026-04-09

: Distributed exclusively via Pascal Gilcher’s Patreon as part of the early-access beta. 🎨 Why RTGI Matters

: Unlike native RTX, this works on almost any GPU by using screen-space depth data. 🛠️ How to Use It

Example pre-flight script:

: If RTGI refers to a game engine feature like Real-Time Global Illumination, then "RTGI 01702 Release Fix" could be a patch to fix issues related to lighting in a game.

RTGI (Ray Traced Global Illumination) is a shader that calculates how light "bounces" off surfaces in real-time, adding depth, shadows, and color bleeding that typical game engines miss. Version 0.17.0.2 was a "fix" release designed to improve the shader's stability on newer ReShade builds and fix specific edge-case artifacts. Key Fixes in this Release


Rtgi 01702 Release Fix |top| Jun 2026

2026-04-09

: Distributed exclusively via Pascal Gilcher’s Patreon as part of the early-access beta. 🎨 Why RTGI Matters rtgi 01702 release fix

: Unlike native RTX, this works on almost any GPU by using screen-space depth data. 🛠️ How to Use It RTGI (Ray Traced Global Illumination) is a shader

Example pre-flight script:

: If RTGI refers to a game engine feature like Real-Time Global Illumination, then "RTGI 01702 Release Fix" could be a patch to fix issues related to lighting in a game. rtgi 01702 release fix

RTGI (Ray Traced Global Illumination) is a shader that calculates how light "bounces" off surfaces in real-time, adding depth, shadows, and color bleeding that typical game engines miss. Version 0.17.0.2 was a "fix" release designed to improve the shader's stability on newer ReShade builds and fix specific edge-case artifacts. Key Fixes in this Release