Facegen For Genesis 9 -
Here is where most people mess up. FaceGen gives you a diffuse map (skin color), but G9 needs Specular, Normal, and Roughness maps to look real.
FaceGen works best with two photos (front and side). If you use only one photo, the side profile will look like a generic average. For Genesis 9's realistic profiles (which have distinct jawlines from Genesis 8), using one photo results in a "morph clash." Always use two photos. facegen for genesis 9
Highly VRAM demanding; large scenes may "flatline" on 8GB-10GB cards. Texture Support Standard 4k maps. Texture Support Supports 8k textures and improved SSS components for Iray. Ease of Use Mature ecosystem with thousands of compatible morphs. Ease of Use Here is where most people mess up
Genesis 9 uses a more advanced Physically Based Rendering (PBR) system compared to previous generations. If you use only one photo, the side
The caveat? Genesis 9’s vertex order is different from previous generations. This means that older workflows designed for Genesis 3 or Genesis 8 (using tools like "FaceGen Converter") will work natively with Genesis 9 without modification.