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If you have access to the older archives in your Steam betas tab, v0.11 is a fascinating snapshot of the game's rapid development during its early access golden age.
: The engine, flywheel, and drivetrain now exhibit physical torque reactions, causing the car to "twist" or lift slightly during hard acceleration. beamng drive v011 work
The game is also used in a variety of industries, including: If you have access to the older archives
To get a mod to work, you must manually edit the vehicle.jbeam to remove any "flexbody" nodes, as v0.1.1 did not support soft-body tires (they used rigid colliders disguised as rubber). : Added the ability to lock front or
: Added the ability to lock front or rear wheels independently for burnouts or drag starts.
Released back in late 2015, the v0.11 update was a monumental step forward for the simulation. It wasn't just a collection of bug fixes; it introduced a new environment that changed how players played the game and overhauled the physics engine in ways we still feel today.